![]() As fun as it was, it works way better in video games like Witcher than with pen & paper. I’ve tried many things and I even started to build a whole book with ingredients and plants for potions. There is plenty of homebrew rules on how to use potion of healing, so definitely find something that works best for you. In that case a short rest can be taken only if PC consume a potion to heal themselves. If you want your game to be really hard and demanding for players, consider using potions only as a part of short rests. Since usually it means keeping someone alive and/or bringing back to fight, making it significant with Action, seems more appropriate for narrative reasons. Similarly Bonus action – Bonus Action model is valid, however lacks a certain dramatic aspect, when feeding someone a potion. ![]() With a proper rarity balance and stretched period between short-rests, this rule elevates the role of healing potion and adds to its tactical value. So let’s consider the Bonus Action – Action model and Bonus action – Bonus Action.īonus Action – Action, where a PC can consume a PoH in addition to taking an action is the most forgiving and balance out there. However, if using a potion is an expensive act within the combat economy, buying PoH just doesn’t make much sense. When potion of healing can be purchased everywhere and players are getting some traction with money, it is easy for them to stock on supplies. It is much easier to use an action to heal when there is 7-8 characters running around the map vs 2-3 PC, where every single moment counts and falling unconscious is much more lethal. Healing potion and rest could be the only way for them to recover from whatever you make them face. Obviously it would be great if every group had a cleric or a druid with healing powers, but sometimes it’s just not the case. If players face more than two encounters between short-rest, the ability to use a healing potion in the right moment can be a game changer. Dynamics of your adventure and how much fights you put into them. For most DMs the option number one would be the ‘canon’ and the closest to the rules. There are a few elements I recommend to consider before ruling on this matter in your game. This slight change can be dramatic in the outcome, because it is strongly embedded in combat economics. Using a potion of healing on yourself or other willing creature is considered a bonus action.Using a potion of healing on yourself is considered a bonus action and using it on other willing creature is considered an action.Using a potion of healing on yourself or other willing creature is considered an action.Is it the same action to drink a potion of healing yourself? Is it more or less complicated to feed your fallen friend with a potion? It seems only natural that using a healing potion would be a full action, nevertheless the issue of using potions often comes up during play. Using the PotionsĪlthough the rules state that drinking a potion is an action, there are many alternative rules and ways people approach it at their tables. Nontheless, it shows us how big of a range the rarity, price and significance the potions of healing can have. The differences in price here can be quite significant, as you can see. Potion ofĪlternatively, Xanathar’s Guide to Everything gives a formula to roll and count the price of healing potion. Whatever its potency, the potion’s red liquid glimmers when agitated. The number of hit points depends on the potion’s rarity, as shown in the Potions of Healing table. You regain hit points when you drink this potion. Below I break down all the core mechanics and information, so you don’t have to browse all of the books. There is some additional piece of information in Dungeon Master’s Guide and rules about brewing potions in Xanathar’s Guide to Everything. ![]() Drinking or administering a potion takes an action. Potion of Healing. A character who drinks the magical red fluid in this vial regains 2d4 + 2 hit points. ![]() In Player’s Handbook on page 150, we can read: The official dnd 5e healing potion rules are straightforward and simple. Official DnD 5e Rules on Healing Potions.
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